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3D Animator - Creston Games - United States

 

3D Animator - Creston Games - United States

๐Ÿšจ Creston Games is Hiring: 3D Animator


Quick Summary: Creston Games is looking for a skilled 3D Animator for their semi-open world project who can bring characters and tools to life with smooth motion. 


This role lets you work with the creative freedom of indie development, but with AAA quality standards, a great chance to have real autonomy over your work.



๐Ÿ“ Location: United States (Remote / Asynchronous)

๐Ÿ’ผ Job Type: Part-time / Project-based (Revenue Share)

๐ŸŽ“ Experience Required: Strong Portfolio (Independent projects or released titles)

๐Ÿ’ฐ Estimated Salary: Revenue Sharing Model (Your earnings are directly tied to the project’s success)

Application Deadline: Open Until Filled



Creston Games is an independent game studio combining the heart of indie development with AAA quality. 


Instead of rigid corporate formulas, they value human craft and a “deep work” atmosphere, no pointless meetings, no red tape. 


Right now, Creston Games is working on a new semi-open world project in the cooking genre, blending modular urban design and emergent gameplay in a way you haven’t seen before. They want a 3D Animator who can bring their world to life and really own their craft.



๐Ÿ”‘ Key Responsibilities


As a 3D Animator, you’ll design animations that make the game’s characters and core systems feel snappy, responsive, and alive:


Character Locomotion and Keyframe Animation


Stylized Animations: Create high-quality, stylized 3D keyframe animations for player characters, NPCs, and interactive assets.


Locomotion Sets: Build expressive and responsive locomotion sets that adapt smoothly to dynamic, semi-open world environments.


Tactile Gameplay Systems: Deliver satisfying, tactile action animations for core cooking, food prep, and kitchen mechanics.



Engine Integration and Technical Collaboration


Unity Optimization: Set up, maintain, and optimize animation blueprints, state machines, and blend trees within the Unity engine.


Cross-Functional Sync: Work closely with Character Artists and Technical Animators to ensure clean rigging, skinning, and seamless asset integration.


Co-op Constraints: Collaborate with Technical Artists to fine-tune animations that work smoothly in real-time co-op environments.



๐ŸŽฏ What They Are Looking For (Requirements)


You’ll need a deep understanding of animation principles and experience integrating animations into game engines.


Core Qualifications and Technical Skills


Strong Portfolio: A solid animation portfolio that shows your work on independent projects or released titles (especially in keyframe animation and character interaction).


Software Proficiency: Comfort with industry-standard animation tools like Maya or Blender, and strong understanding of the Unity pipeline.


Animation Principles: Solid grasp of weight, timing, pacing, anatomy, and stylized PBR character movement.


State Machines: Experience setting up and troubleshooting complex animation state machines and blend trees in Unity.


Remote Mindset: Ability to work effectively and independently in an asynchronous, remote, deep-work environment.



Nice to Have (Optional Plus Points)


Some basic knowledge of rigging and skinning characters or mechanical assets.


Past experience animating for co-op, multiplayer, or physics-driven gameplay systems.



๐ŸŽ Perks & Benefits


Direct Revenue Share: There’s no upfront salary for this position, you’ll get a direct share of the project’s revenue, so your earnings are tied to the game’s success and your effort.


Deep Work Culture: No pointless meetings or micromanagement. You can focus entirely on creative work.


Creative Freedom: Total liberty to shape the animation style of a brand-new, high-fidelity IP however you see fit.


International Collective: A golden chance to work with and learn from veteran developers around the world.



๐Ÿš€ How to Apply


Click the official application link below.


Make sure your resume and portfolio clearly show your experience with 3D keyframe animation, character locomotion in Unity, and interactive object/prop physics.


Send in your portfolio before the core animation asset tracks are locked in.


๐Ÿ‘‰ Apply on Creston Games Portal